

About Eugene Huliakevich
3D Designer & Educator. CEO @ IDesign
Mastering 3D Design & Hard-Surface Modeling
Hey, my name is Eugene. Iβve been working in the 3D industry for a decade, implementing various techniques, working with color and composition, and understanding basic design principles to create stunning designs and work on my own style, reading books, researching, and, of course, through real art.
My workflow consists of a bunch of the best software of our modern time: Plasticity 3D and Blender 3D. I love this combo. Plasticity gives me flexibility and pure creativity. Blender - combines everything and gives my work a final touch, a sense of accomplishment, and freedom to render my designs in my own style.
Expert Education & The Plasticity Pros Community
Beyond my client work, I teach the next generation of designers and digital creators how to master hard-surface modeling without overcomplicating the whole process through my YouTube channel and Plastcity Pros community.
My teaching philosophy is built on βZero to Renderβ efficiency. I help my students focus on results without overcomplicating UVβs and texturing, lighting, and rendering. They achieve perfect results by implementing easy techniques. I always say: βDonβt overcomplicate!β
Creative Philosophy & Background
Iβm from New York City, and this is my home. I find inspiration in architecture, geometry of the city, constant motion, and drive! As a designer and educator, this city is ideal for creatives of all types and backgrounds, level of education.
If Iβm not creating anything, just relaxing in NYCβs parks, communicating with the locals, reading books, learning something new, and in constant motion. Iβm trying to keep my mind fresh and generate new ideas.
Letβs Build Something.
I'm open to new collabs. Let's connect and build something together.













